I’ve had a fascination with the shapes of letters since I was a student in the Louisiana State University School of Art Graphic Design Program. (Class of ’97. Geaux Tigers.) I made my first font when I was a freshman there. It was terrible. After graduation I spent the first part of my career as a graphic designer focusing on corporate identity, point of sale, etc. All along I kept drawing letters and eventually I tricked the folks at House Industries into giving me a job. I designed printed ephemera there for several years and then I started Type Supply. My primary focus now is the design of typefaces for myself and others. You may have seen some of these, especially if you’ve watched sports, read about sports, visited a toy store, visited a children’s book store, bought groceries or been exposed to popular culture in general. I also occasionally dabble in lettering for publications, brands and so on. It’s a lot of fun and I’m lucky to be able to work with so many interesting, smart, awesome clients and colleagues.
Over the years I’ve done a lot of type technology work. I co-authored the Web Open Font Format (WOFF) specification and was part of the working group that moved it through the W3C’s recommendation process. I’ve written OpenType feature code for my friends at House Industries, Commercial Type and Typotheque that has made fonts do things that they had never done before. I’m co-author of the Unified Font Object (UFO) specification and my colleagues appointed me “Benevolent Dictator for Life of the UFO.” (I’m still more than a little overwhelmed by that.) I’m the developer of several type design tools and I’ve written a lot of code that helps many type designers with their day-to-day work. All that said, I’m trying to spend most of my time drawing these days. I like writing code just fine, but nothing beats drawing letters.